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Originally Posted by kernighan
(Post 333705)
I pulled up the original Vanilla version of the mod, and it used WorldMapFrame, and that seems to work fine. ;)
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Originally Posted by kernighan
(Post 333705)
I pulled up the original Vanilla version of the mod, and it used WorldMapFrame, and that seems to work fine. ;)
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Originally Posted by Arxon_Havenloft
(Post 333566)
I mean like really customizable.. Position it wherever I'd like, track as many quests as I want, Change the font, customize the font size, font colors for quest titles, font colors for quest objectives (alternating depending on different stages of completion), quest level hide/show, left/right justify, inverse item/quantity option, interactive with quest log, etc..
Basically taking all of the random quest addons out there and putting all of their best features into one addon :) Or am I the only one who thinks the current aesthetics options are shit? |
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Originally Posted by Walkerbo
(Post 333846)
Hi kurapica and Ketho
Sorry for the delayed reply, I am back on deck and ready to go. You are both right the hook function is working perfectly, the issue was that I had not disabled the bag addon that I run, so a real boneheaded mistake. My goal is to have a function run when the either the backpack, equipped bag, guild bank or the player bank open and close. I want to hook that trigger but when I download and check other bag addons I have had very little success in understanding how and where they hook the function. Is there a way to determine for each bag addon what or where the hooking function resides? |
WTF\Account\<accountName>\bindings-cache.wtfIf you're using per-character bindings:
WTF\Account\<accountName>\<serverName>\<characterName>\bindings-cache.wtfOccasionally save copies of that somewhere instead of a screenshot.